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Our server (and this page) is currently undergoing a migration to newer server and plugin software, as well as an overhaul and rethink of the setup. This page will therefore be incomplete while the overhaul gets done.
One of the plugins on our server allows us to mess around with recipes. For now, these recipes revolve around the different kinds of stone brick. In standard Minecraft, the only way to get any other than the default, plain stone brick, is to find a stronghold and harvest mossy or cracked stone brick from there. The circle stone brick is completely unobtainable. Not any longer! These are the new recipes available to everyone.
To create mossy stone brick, simply place a regular stone brick into the grid, along with any one of vines, leaves, saplings or grass. A bit of jiggling and wriggling later, out pops your newly mossified brick. This also works for cobblestone!
Tired of all that green stuff hanging off your stones? Well, just grab a chisel (not supplied) and put that mossy stone brick into the crafting grid, et voila! All the gunk is gone. You'll lose whatever you used to moss it up, but it probably wouldn't grow very well, anyway, all smushed and crushed and scraped. (Again, also cobble.)
So called because of the vanilla appearance. If you're using the recommended DokuCraft texture pack, this block will look quite more appealing. To create it, simply put an iron ingot in the middle, and four plain stone brick in a cross around it. You can't turn these bricks back into plain ones, though.
Again, this will have a different appearance in DokuCraft - and a quite sophisticated one at that. To craft it, you put stone bricks in the top and bottom row of your crafting grid, then in the middle two iron ingots on either side of a netherrack. Why netherrack, you ask? To bring out the STONE DEMONS.
And last, but not least, you will now be able to create artificial diamonds, if digging at depth 16 isn't your thing. To create a diamond you need time, heat and pressure. So put a whole stack of coal into a furnace, and then stick another coal in the top slot. This will start a roughly 8½ minute burn process, which takes care of the heat and time. Now start shouting at the coal, calling it a loser and telling it to perform better, and you've got the pressure covered, too.
The basic currency on this server is the Rupee. Each Rupee is worth 100 Shards. You can use Rupees for things like buying more lives, expensive goods from traders, services from wizards, etc. Note: At the moment there are no ways to spend your money. If only the real world was a bit more like that, huh?
Your basic way of making money on the server is by joining the three jobs. To do this, simply type in these commands after you have joined the server:
/jobs join Miner /jobs join Grower /jobs join TreasureHunter
Once you've done this, you're a member of all three jobs, and will start getting money and (job) experience from your actions on the world. As you gain more experience, you will level up in your job, which will give your more money for each action you take. At the highest level, 51, all the money you get from jobs related tasks is doubled over the base value.
In order to get your first level up, you need to accumulate 200 experience points in that job. For each level after that, you will need an additional 100 experience. Each job will only get experience from their related tasks, and the money you get from a task is only affected by your level in the appropriate job. The experience you get from a task will always be the same as the money you get from it.
Below is a brief list of all the tasks each job has, and their base income at level 1. This list is subject to change.
The Miner profession is a very high yield job per task, but with the downside of only paying you for the really valuable items. You won't get very many payoffs, but you'll get big ones.
Note that if you place a gold ore block again, you will be deducted 75 Rupees, to prevent people digging the same block over and over to get more money.
The Grower profession is the opposite of the Miner profession. With a relatively small pay per task, you can do a great deal more of them. A slow, but very reliable profession. Yes, people of this profession are ordinarily called farmers, but there is nothing ordinary about Minecraft.
Note that you lose the equivalent amount for breaking a sapling, or placing any of the grown crops.
The final profession, the Treasure Hunter, rewards those players who enjoy risking life and limb to go out and slay dangerous monsters. Only the most ferocious monsters are a big enough threat to warrant a reward, though - nobody cares how many zombies you kill.
Note that you will not earn any rewards from killing monsters while you are nearby an active monster spawner, so you might as well go ahead and destroy it.
This section is only interesting for the server admins. Move along, move along.
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games/minecraft.txt · Last modified: 2012/05/07 21:10 by tramsan |